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# Operation Flashpoint: Dragon Rising is being developed using an evolved variant of the EGO™ Engine, Codemasters Studios proprietary technology platform.
# EGO Engine has previously been used to great effect in the creation of award-winning titles Colin McRae: DiRT and Race Driver: GRID.
# The advantage of our own technology is that we can custom-build major engine components specifically suited to each title
# The EGO Engine does aim to build the experience and tension of being in a serious conflict situation where one shot can kill.
* Using the engines rendering tech and customised audio systems, they aim to produce the danger and adrenaline rush of modern combat.
* The realism of the game and its artistic content they state goes along way towards that.
* They claim it will be however the driving tech, the detail and effects will give players a real sense of what its like to have a 80mm mortar shell land 30ft away.
Duration : 0:3:21







February 21st, 2009 at 4:38 pm
same here even if …
same here even if it’s a new game company making the OPF series
February 21st, 2009 at 4:38 pm
I have to say, …
I have to say, movement, interaction and effects appear to be very, very impressive.